From: Nikolay Sivov <nsivov(a)codeweavers.com> The helper will need to access group annotations later, and these are available for variables. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- libs/vkd3d-shader/fx.c | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index e1459f76c..b56dfa216 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -227,10 +227,10 @@ static void write_techniques(struct hlsl_scope *scope, struct fx_write_context * set_status(fx, fx->structured.status); } -static void write_group(struct hlsl_scope *scope, const char *name, struct fx_write_context *fx) +static void write_group(struct hlsl_ir_var *var, struct fx_write_context *fx) { struct vkd3d_bytecode_buffer *buffer = &fx->structured; - uint32_t name_offset = write_string(name, fx); + uint32_t name_offset = write_string(var ? var->name : NULL, fx); uint32_t count_offset, count; put_u32(buffer, name_offset); @@ -238,14 +238,15 @@ static void write_group(struct hlsl_scope *scope, const char *name, struct fx_wr put_u32(buffer, 0); /* Annotation count */ count = fx->technique_count; - write_techniques(scope, fx); + write_techniques(var ? var->scope : fx->ctx->globals, fx); set_u32(buffer, count_offset, fx->technique_count - count); ++fx->group_count; } -static void write_groups(struct hlsl_scope *scope, struct fx_write_context *fx) +static void write_groups(struct fx_write_context *fx) { + struct hlsl_scope *scope = fx->ctx->globals; bool needs_default_group = false; struct hlsl_ir_var *var; @@ -259,13 +260,13 @@ static void write_groups(struct hlsl_scope *scope, struct fx_write_context *fx) } if (needs_default_group) - write_group(scope, NULL, fx); + write_group(NULL, fx); LIST_FOR_EACH_ENTRY(var, &scope->vars, struct hlsl_ir_var, scope_entry) { const struct hlsl_type *type = var->data_type; if (type->base_type == HLSL_TYPE_EFFECT_GROUP) - write_group(var->scope, var->name, fx); + write_group(var, fx); } } @@ -444,7 +445,7 @@ static int hlsl_fx_5_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out) /* TODO: objects */ /* TODO: interface variables */ - write_groups(ctx->globals, &fx); + write_groups(&fx); put_u32(&buffer, 0xfeff2001); /* Version. */ put_u32(&buffer, 0); /* Buffer count. */ -- GitLab https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/636