12 Apr
2024
12 Apr
'24
5:21 p.m.
This is a simplified version of !748 that doesn't handle conditional jumps. I'll submit a cleaned up version of that after this. -- v2: vkd3d-shader/hlsl: Implement loop unrolling. vkd3d-shader/hlsl: Parse loop and unroll loop attributes. vkd3d-shader/hlsl: Pull evaluate_static_expression_as_uint upwards. vkd3d-shader/hlsl: Defer bounds checks to after copy propagation. tests/hlsl: Add a test for dynamically indexed multisampled texture loads. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/786