1 Dec
2023
1 Dec
'23
11:42 a.m.
Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/render.c:
D3DUSAGE_RENDERTARGET, &format, D3DPOOL_DEFAULT); if (FAILED(hr)) return hr;
- render = HeapAlloc(GetProcessHeap(), 0, sizeof(struct render_to_envmap)); + render = malloc(sizeof(struct render_to_envmap));
Might as well use sizeof(*render) while at it. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/4539#note_54562