25 Jun
2023
25 Jun
'23
10:36 p.m.
Okay, I've added a new commit in v5 that describes the semantics of the target type as mentioned above, and I've tried to make the documentation a little more noncommittal about what vkd3d_shader_scan() actually returns. Hopefully this is ready now. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/200#note_36735