9 Nov
2023
9 Nov
'23
2:03 p.m.
On Thu Nov 9 13:53:43 2023 +0000, Conor McCarthy wrote:
Ternary operators is what I had originally, but I changed it to the bit flip because it seemed clearer to me. Yes this probably calls for new opcodes and the renaming of existing ones. I don't think we want to rename the existing ones, though, because they're used in the D3D disassembly that we want to preserve.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/441#note_51708