5 Dec
2024
5 Dec
'24
11:21 p.m.
I've submitted a new version that uses D3DCompile2VKD3D() directly, including from d3dx9. This does require the latest version of vkd3d, which can make e.g. bisecting difficult. This is not a new problem, but it was raised to me off-list. Unfortunately there is not really a way to prevent this without significant changes. The vkd3d headers do not include any indication of the version, and we cannot rely on compile tests since we cannot access config.h. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/5814#note_89933