18 Oct
2022
18 Oct
'22
10:12 a.m.
Giovanni Mascellani (@giomasce) commented about tests/shader_runner_d3d9.c:
fatal_error("Cannot translate usage \"%s\" to a d3d9 usage.\n", name); }
+static bool d3d12_runner_dispatch(struct shader_runner *r, unsigned int x, unsigned int y, unsigned int z)
Ouch, little typo, it doesn't compile... -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/30#note_11104