18 Apr
2023
18 Apr
'23
1:57 p.m.
On Tue Apr 18 10:36:13 2023 +0000, Giovanni Mascellani wrote:
The `Got {1.00000000e+000, 2.00000000e+000, 1.00000000e+000, 1.00000000e+000}, expected {1.00000000e+000, 2.00000000e+000, 1.00000000e+001, 2.00000000e+001} at (0, 0).` tests are fixed, but as Zeb sees too the `0x80010064` errors are still there. I'm using `d3dcompiler_47.dll version: 10.0.19041.868`, which one do you have? I have plain `10.1`.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/148#note_30370