30 Oct
2023
30 Oct
'23
10:53 p.m.
``` Subject: [PATCH 1/2] vkd3d-shader/spirv: Remove the no longer used spirv_compiler_emit_hull_shader_barrier(). ```
It's true that this is effectively unused now, but it's not clear to me that we have an equivalent barrier anywhere. I.e., does this being unused indicate a (potentially hard to debug) bug, instead of simply being some leftover code? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/421#note_50256