27 Mar
2023
27 Mar
'23
9:05 p.m.
On Mon Mar 27 21:05:56 2023 +0000, Zebediah Figura wrote:
This looks great code-wise. Unfortunately I noticed while running tests that they don't quite work for sm1; they use int uniforms. It should be easy to change them to use float uniforms instead and implicitly cast. I see. I replaced the ints with floats in the tests in the new version. I also removed a couple of int declarations that weren't part of their respective tests.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/124#note_28133