13 May
2025
13 May
'25
6:35 a.m.
wined3d_resource_free_sysmem() uses wined3d_resource.heap_pointer to deallocate wined3d_resource.heap_memory. Preserve pairing of heap_pointer/heap_memory to prevent deallocation of incorrect heap_memory. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=57387 -- https://gitlab.winehq.org/wine/wine/-/merge_requests/8017