20 Apr
2023
20 Apr
'23
8:58 p.m.
On Thu Apr 20 20:58:35 2023 +0000, Zebediah Figura wrote:
Possibly it doesn't like that the pixel shader declares an unused COLOR varying which the vertex shader doesn't output? It might be worth trying to change that to a system value like sv_position instead.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/159#note_30781