5 Apr
2024
5 Apr
'24
5:56 p.m.
-- v4: vkd3d-shader/hlsl: Avoid using HLSL_CLASS_OBJECT without checking the base type. vkd3d-shader/hlsl: Consider any valid register reservation to invoke manual packing. tests: Add more tests for manual packing. vkd3d-shader/hlsl: Use hlsl_type_is_resource() for unbounded array checks. tests: Test HLSL unbounded array syntax. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/757