23 Mar
2023
23 Mar
'23
11:22 p.m.
Convert all consecutive calls to d7_DrawPrimitive(TRIANGLE_FAN) into a single call to d7_DrawPrimitive(TRIANGLE_LIST) with all the vertices. Note, it *increase* the number of vertices, but bandwith is much less costly than multiple calls. Note, only a very precise subset of the calls get buffered in order to ensure that the disruption is minimal. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=33814 -- v21: ddraw: Increasing the vertex batch size on demand ddraw: add d3d_perf statistics on buffering wined3d: Add a TRACE in wined3d_streaming_buffer_unmap() ddraw: Add a local buffer in d3d_device7_DrawPrimitive() https://gitlab.winehq.org/wine/wine/-/merge_requests/2105