Nikolay Sivov (@nsivov) commented about dlls/d2d1/effect.c:
+static const WCHAR saturation_description[] = +L"<?xml version='1.0'?> \ + <Effect> \ + <Property name='DisplayName' type='string' value='Saturation'/> \ + <Property name='Author' type='string' value='The Wine Project'/> \ + <Property name='Category' type='string' value='Stub'/> \ + <Property name='Description' type='string' value='Saturation'/> \ + <Inputs> \ + <Input name='Source'/> \ + </Inputs> \ + <Property name='Saturation' type='float' /> \ + </Effect>"; + +struct saturation_properties +{ + FLOAT saturation; FLOAT -> float
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/9558#note_123358