11 Oct
2023
11 Oct
'23
10:41 a.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl_codegen.c:
switch (type->class) { case HLSL_CLASS_VECTOR: - idx_offset = idx; + *offset_component += hlsl_ir_constant(idx)->value.u[0].u;
So many flames to debate whether spaces or tabs should be used for indentation, and now we're turning to asterisks?!? :-P -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/396#note_48331