18 Jul
2024
18 Jul
'24
12:41 p.m.
Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/d3dx9_private.h:
struct volume size; uint32_t mip_levels; + uint32_t elements;
Those are usually called "layers" in modern 3D lingo, so probably `layer_count`. (Ideally it should have been `level_count` right above it as well, like for example in wined3d. Alas I missed it at the time...) -- https://gitlab.winehq.org/wine/wine/-/merge_requests/6040#note_76541