5 Aug
2025
5 Aug
'25
2:14 a.m.
Thanks for catching this! We should also invalidate the other bits. In fact, the easiest thing would be to call wined3d_stateblock_set_transform() from wined3d_stateblock_multiply_transform(). -- https://gitlab.winehq.org/wine/wine/-/merge_requests/8709#note_112112