19 Apr
2023
19 Apr
'23
9:39 a.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/ir.c:
#include "vkd3d_shader_private.h"
+static void VKD3D_PRINTF_FUNC(3, 4) shader_normaliser_error(struct vkd3d_shader_normaliser *normaliser, + enum vkd3d_shader_error error, const char *format, ...) +{ + va_list args; + + va_start(args, format); + vkd3d_shader_verror(normaliser->message_context, &normaliser->location, error, format, args); + va_end(args); + normaliser->failed = true;
This doesn't seem to ever be read. Is that intentional? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/170#note_30491