12 Oct
2023
12 Oct
'23
11:21 a.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl.c:
+ + list_init(&cases); + + LIST_FOR_EACH_ENTRY(c, &s->cases, struct hlsl_ir_switch_case, entry) + { + clone_block(ctx, &body, &c->body, map); + + if (!(d = hlsl_new_switch_case(ctx, NULL, &body, &c->loc))) + return NULL; + + d->value = c->value; + d->is_default = c->is_default; + list_add_tail(&cases, &d->entry); + } + + return hlsl_new_switch(ctx, map_instr(map, s->selector.node), &cases, &s->node.loc); This might need cleanup too.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/361#note_48473