3 Apr
2023
3 Apr
'23
11:55 a.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl.h:
struct hlsl_ir_node node; enum hlsl_resource_load_type load_type; struct hlsl_deref resource, sampler; - struct hlsl_src coords, lod, texel_offset; + struct hlsl_src coords, lod, sample_index, texel_offset;
You should update `dump_ir_resource_load()`. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/135#note_28668