4 Mar
2026
4 Mar
'26
9:25 a.m.
On Wed Mar 4 15:17:59 2026 +0000, Paul Gofman wrote:
I don't know how to fetch those hints from GL, it is probably not possible. That's probably the reason the existing GL_PERSPECTIVE_CORRECTION_HINT is not checked? Checking that can only be done through rendering, and reliably checking the effect is not that obvious, and it is not given that the implementation won't just ignore some hints. Looks like a bit of overdo? Oh sorry, actually glGetIntegerv() can fetch those under the same names, it is absence of reference to glGet in glHint docs and absence of the check for existing GL_PERSPECTIVE_CORRECTION_HINT that tripped me.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/10241#note_131281