8 Dec
2022
8 Dec
'22
9:47 a.m.
-- v2: wined3d: Enable long types in texture.c. wined3d: Reduce usage of long integral types in texture.c. wined3d: Change stencil parameter type in blitter_clear() method. wined3d: Get/set texture's level_count and lod as unsigned int. https://gitlab.winehq.org/wine/wine/-/merge_requests/1727