12 Dec
2022
12 Dec
'22
4:36 p.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl.y:
return NULL;
if (!(x_arg = add_implicit_conversion(ctx, params->instrs, x_arg, common_type, loc))) return NULL;
Shouldn't you remove this part now? `elementwise_intrinsic_convert_args()` should have already taken care of everything, or am I missing something? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/53#note_19503