15 Mar
2024
15 Mar
'24
11:42 a.m.
SM1 support for LOGIC_NOT, LOGIC_OR, and LOGIC_AND. -- v2: vkd3d-shader/spirv: Throw compiler error on unmapped VKD3DSPR_MISCTYPE register. vkd3d-shader/spirv: Implement VKD3DSIH_ABS. vkd3d-shader/d3dbc: Implement HLSL_OP2_LOGIC_AND for SM1. vkd3d-shader/d3dbc: Implement HLSL_OP2_LOGIC_OR for SM1. vkd3d-shader/hlsl: Cast to bool before applying LOGIC_NOT. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/724