Nikolay Sivov (@nsivov) commented about dlls/d2d1/factory.c:
- ID2D1Device1 **device) -{ - FIXME("iface %p, dxgi_device %p, device %p stub!\n", iface, dxgi_device, device); - - return E_NOTIMPL; -} - -static HRESULT STDMETHODCALLTYPE d2d_factory_ID2D1Factory3_CreateDevice(ID2D1Factory3 *iface, IDXGIDevice *dxgi_device, - ID2D1Device2 **device) -{ - FIXME("iface %p, dxgi_device %p, device %p stub!\n", iface, dxgi_device, device); - - return E_NOTIMPL; -} - static const struct ID2D1Factory3Vtbl d2d_factory_vtbl = Let's not rearrange function order, I would add a new function d2d_device_create() that takes dxgi device and returns "struct d2d_device *", you can use that function in all CreateDevice methods, keeping their own trace messages without duplicating them in debug output.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/1183#note_12431