6 Feb
2024
6 Feb
'24
11:52 a.m.
Giovanni Mascellani (@giomasce) commented about tests/hlsl/object-references.shader_test:
}
[test] -todo(sm>=6) draw quad +draw quad Maybe I am missing something, but isn't this just masking a problem? This test works on native D3D12, even if descriptors are in separated ranges and tables, so it should work with vkd3d too.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/611#note_60203