3 Feb
2024
3 Feb
'24
2:03 p.m.
Unfortunately the pixel shader cannot be compiled yet because `Buffer` is not yet supported. If https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/569 is accepted in vkd3d 1.11, next month we'll be able to get rid of the binary pixel shader too. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/5015