29 Aug
2023
29 Aug
'23
10:26 p.m.
-- v2: vkd3d-shader/hlsl: Define lit() in HLSL. vkd3d-shader/hlsl: Define smoothstep() in HLSL. vkd3d-shader/hlsl: Store the internal name counter in struct hlsl_ctx. vkd3d-shader/hlsl: Separate an add_user_call() helper. vkd3d-shader/hlsl: Introduce an hlsl_sprintf_alloc() helper. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/310