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[PATCH 0/3] MR595: vkd3d-shader/dxil: Implement DX intrinsics Cos, Sin and Tan.

Conor McCarthy (@cmccarthy)

24 Jan 2024 24 Jan '24
6:59 a.m.

-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/595

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