30 Sep
2025
30 Sep
'25
11:21 a.m.
These patches implement the existing functionality of `load_texture_data()` using shared code. -- v3: d3dx10: Exclusively use shared code in load_texture_data(). d3dx10: Exclusively use shared code to load DDS files in load_texture_data(). d3dx10: Add support for compressing BC4 and BC5 formats. d3dx10: Add support for decompressing BC4 and BC5 formats. d3dx10: Ignore alpha channel values for WICPixelFormat32bppBGR BMP images. d3dx10: Use shared code in load_texture_data() when possible. https://gitlab.winehq.org/wine/wine/-/merge_requests/9034