15 Oct
2022
15 Oct
'22
11:24 a.m.
Rebased and updated with some implementation of WOW64 thunks, and Map/Unmap copies. It needs the WINEWOW change from jacek branch, and some hacks in wined3d to ignore (harmless?) D3DKMT failures and disable persistent buffer mapping. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/1010#note_10828