20 Mar
2024
20 Mar
'24
12:42 p.m.
Can you add a test? I don't think we have support for multisampled textures in the shader runner yet, but at least running that code, even on a non-multisampled texture, is better than nothing. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/733#note_65490