28 Feb
2024
28 Feb
'24
11:19 a.m.
On Wed Feb 28 11:17:59 2024 +0000, Stefan Dösinger wrote:
There is room for future work, but nothing that needs to be in this patchset IMHO: 1) Check how multiple ForceUpdate / Clear calls influence the returned list of rectangles 2) Check which d3drmdevice interface is passed to the update callbacks Ah I missed your remarks on the cover letter regarding point 1.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/5161#note_62913