27 Nov
2023
27 Nov
'23
6:43 p.m.
Nikolay Sivov (@nsivov) commented about dlls/d2d1/device.c:
render_target->device = device; ID2D1Device1_AddRef(&render_target->device->ID2D1Device1_iface);
+ factory = unsafe_impl_from_ID2D1Factory(render_target->factory); + if (d2d_factory_is_multithreaded(factory)) { + render_target->cs = &factory->cs; + } else { + render_target->cs = NULL; + }
The 'else' part is unnecessary. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/4452#note_53949