1 Jun
2023
1 Jun
'23
2:18 p.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl_codegen.c:
static void replace_deref_path_with_offset(struct hlsl_ctx *ctx, struct hlsl_deref *deref, struct hlsl_ir_node *instr) { - const struct hlsl_type *type; + struct hlsl_type *type; Maybe we should just decide that we always use `const hlsl_type *` everywhere, just like with the shader location?
In another MR, of course. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/209#note_34354