16 Aug
2023
16 Aug
'23
7:23 p.m.
Previously, clearing the current render target would delay the clear until the render pass was ended by something else Fixes missing UI in [Moving Out](https://store.steampowered.com/app/996770/Moving_Out/) -- v3: wined3d: Restart vk render pass on RT clear d3d11: Add tests for clearing RTs in the middle of a render https://gitlab.winehq.org/wine/wine/-/merge_requests/3431