12 Apr
2024
12 Apr
'24
11:36 a.m.
Giovanni Mascellani (@giomasce) commented about tests/hlsl/depth-out.shader_test:
+[require] +shader model >= 4.0 + +[dsv] +size (2d, 640, 480) + +[pixel shader] +float depth; + +float main() : SV_Depth Can we also test `SV_DepthGreaterEqual` and `SV_DepthLessEqual`? I don't think it should much harder.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/777#note_67714