Jacek Caban (@jacek) commented about dlls/ntdll/unix/loader.c:
if (machine == current_machine) return NULL;
/* try the 64-bit loader */ - if (current_machine == IMAGE_FILE_MACHINE_I386 && machine == IMAGE_FILE_MACHINE_AMD64) + if ((current_machine == IMAGE_FILE_MACHINE_I386 && machine == IMAGE_FILE_MACHINE_AMD64) || + (current_machine == IMAGE_FILE_MACHINE_ARMNT && machine == IMAGE_FILE_MACHINE_ARM64))
It might be more flexible to avoid restricting `machine` to `IMAGE_FILE_MACHINE_ARM64` and instead check for something like `machine != current_machine`. This would allow a 64-bit loader to use the new wow for x86 emulation while still using the old wow for 32-bit ARM. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/7204#note_93042