11 Jul
2023
11 Jul
'23
8:10 p.m.
Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/mesh.c:
FIXME("D3DXMESHOPT_VERTEXCACHE not implemented.\n"); if (flags & D3DXMESHOPT_STRIPREORDER) FIXME("D3DXMESHOPT_STRIPREORDER not implemented.\n"); - return E_NOTIMPL;
As opposed to 1dcc3ab292151cd91ea4202b92107c3a91527c7a, not reordering faces (vs vertices) in the order expected by the game is not safe in general. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/3272#note_38683