Re: [PATCH v15 0/6] MR553: vkd3d-shader/d3d-asm: Dump the input and output signatures.
8 Mar
2024
8 Mar
'24
10:01 a.m.
On Fri Mar 8 09:47:03 2024 +0000, Giovanni Mascellani wrote:
Yeah, right. Even for SM6 the current code is likely to produce bad results, because AFAIU many signature elements can be merged in a single one using `register_count`. I think the appropriate action right now is to emit the signature only for SM4-5, and leave the rest to the future if the need will arise. I will submit a MR for that. Mmh, I'm probably confused about SM6. At least for the moment these metadata are meant to represent whatever is stored in the DXBC container, so it shouldn't change anything with SM6. I'll just disable for SM1-3.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/553#note_63977
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Giovanni Mascellani (@giomasce)