Re: [PATCH v3 0/4] MR2436: d3dcompiler: Always initialize output shader blob pointer in D3DCompile2(). - approved
22 Mar
2023
22 Mar
'23
8:18 p.m.
This merge request was approved by Alexandre Julliard. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/2436
1002
Age (days ago)
1002
Last active (days ago)
0 comments
1 participants
participants (1)
-
Alexandre Julliard (@julliard)