Re: [PATCH v5 0/3] MR4915: d3d9: Implement Direct3DCreate9On12().
12 Mar
2024
12 Mar
'24
10:47 a.m.
Sorry for the long silence. A couple of nits above, but generally that looks fine to me. My understanding is that we could in principle have a client that calls Microsoft's d3d9on12.dll instead of returning our d3d9, is that right? The games just go through `Direct3DCreate9On12` but then only use the D3D9 interface? -- https://gitlab.winehq.org/wine/wine/-/merge_requests/4915#note_64358
646
Age (days ago)
646
Last active (days ago)
0 comments
1 participants
participants (1)
-
Jan Sikorski (@jsikorski)