[PATCH 0/1] MR771: vkd3d-shader/d3d-asm: Reset indent level on HS phases.
From: Giovanni Mascellani <gmascellani(a)codeweavers.com> --- libs/vkd3d-shader/d3d_asm.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index 2b5feb941..b65b2fe2e 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -2354,6 +2354,10 @@ enum vkd3d_result d3d_asm_compile(const struct vsir_program *program, break; case VKD3DSIH_LABEL: + case VKD3DSIH_HS_DECLS: + case VKD3DSIH_HS_CONTROL_POINT_PHASE: + case VKD3DSIH_HS_FORK_PHASE: + case VKD3DSIH_HS_JOIN_PHASE: indent = 0; break; -- GitLab https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/771
This merge request was approved by Giovanni Mascellani. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/771
This merge request was approved by Henri Verbeet. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/771
participants (3)
-
Giovanni Mascellani -
Giovanni Mascellani (@giomasce) -
Henri Verbeet (@hverbeet)