Re: [PATCH v4 0/1] MR5351: wined3d: Compile the clear compute shaders with D3DCompile(). - approved
27 Jun
2024
27 Jun
'24
8:15 p.m.
This merge request was approved by Alexandre Julliard. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/5351
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Alexandre Julliard (@julliard)