[PATCH v2 0/5] MR2469: wined3d: move stubs out of state tables
Removing WINED3D_RS entries from state tables and moving stubs to wined3d_device_apply_stateblock. -- v2: wined3d: Move the WINED3D_RS_ENABLEADAPTIVETESSELLATION stub to wined3d_device_apply_stateblock. wined3d: Move the WINED3D_RS_ADAPTIVETESS_W stub to wined3d_device_apply_stateblock. wined3d: Move the WINED3D_RS_ADAPTIVETESS_Z stub to wined3d_device_apply_stateblock. wined3d: Move the WINED3D_RS_ADAPTIVETESS_Y stub to wined3d_device_apply_stateblock. wined3d: Move the WINED3D_RS_ADAPTIVETESS_X stub to wined3d_device_apply_stateblock. https://gitlab.winehq.org/wine/wine/-/merge_requests/2469
From: Max Figura <maxfigura5061(a)gmail.com> --- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 3 +-- 3 files changed, 1 insertion(+), 4 deletions(-) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index bcf86cdb941..dd1ad4aa2f0 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_X), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION)}}, {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Y), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION)}}, {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Z), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION)}}, {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_W), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION)}}, diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 16e3694d3c4..a72986c3df6 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_X), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Y), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Z), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_W), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index decc8ddfdf2..03009703aa5 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -4589,7 +4589,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_ADAPTIVETESS_X), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Y), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Z), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_ADAPTIVETESS_W), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE }, @@ -5362,7 +5361,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) {149, 150}, {153, 153}, {162, 165}, - {167, 179}, + {167, 180}, {185, 193}, {195, 209}, { 0, 0}, -- GitLab https://gitlab.winehq.org/wine/wine/-/merge_requests/2469
From: Max Figura <maxfigura5061(a)gmail.com> --- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 3 +-- 3 files changed, 1 insertion(+), 4 deletions(-) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index a9b41f053c7..3bd035f5530 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Z), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION)}}, {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_W), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION)}}, {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), state_nop}}, {STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), {STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), state_nop}}, diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 4ecefaf0ca9..867bcc3f8c2 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Z), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_W), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index f04d7fc8b77..6b445930e9a 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -4589,7 +4589,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Z), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_ADAPTIVETESS_W), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),{ STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),state_tessellation }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), state_msaa }, ARB_MULTISAMPLE }, @@ -5360,7 +5359,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) {149, 150}, {153, 153}, {162, 165}, - {167, 181}, + {167, 182}, {185, 193}, {195, 209}, { 0, 0}, -- GitLab https://gitlab.winehq.org/wine/wine/-/merge_requests/2469
From: Max Figura <maxfigura5061(a)gmail.com> --- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 3 +-- 3 files changed, 1 insertion(+), 4 deletions(-) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index dd1ad4aa2f0..a9b41f053c7 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Y), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION)}}, {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Z), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION)}}, {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_W), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION)}}, {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), state_nop}}, diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index a72986c3df6..4ecefaf0ca9 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Y), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Z), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_W), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 03009703aa5..f04d7fc8b77 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -4589,7 +4589,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Y), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_ADAPTIVETESS_Z), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_ADAPTIVETESS_W), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),{ STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),state_tessellation }, WINED3D_GL_EXT_NONE }, @@ -5361,7 +5360,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) {149, 150}, {153, 153}, {162, 165}, - {167, 180}, + {167, 181}, {185, 193}, {195, 209}, { 0, 0}, -- GitLab https://gitlab.winehq.org/wine/wine/-/merge_requests/2469
From: Max Figura <maxfigura5061(a)gmail.com> --- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 3 +-- 3 files changed, 1 insertion(+), 4 deletions(-) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 3bd035f5530..9834db72060 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_W), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION)}}, {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), state_nop}}, {STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), {STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), state_nop}}, /* Samplers */ diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 867bcc3f8c2..76de8ed4d70 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_ADAPTIVETESS_W), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), {STATE_VDECL}}, /* Samplers */ diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 6b445930e9a..f0eff5d1b21 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -4589,7 +4589,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_ADAPTIVETESS_W), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),{ STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),state_tessellation }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), state_msaa }, ARB_MULTISAMPLE }, { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), state_msaa_w }, WINED3D_GL_EXT_NONE }, @@ -5359,7 +5358,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) {149, 150}, {153, 153}, {162, 165}, - {167, 182}, + {167, 183}, {185, 193}, {195, 209}, { 0, 0}, -- GitLab https://gitlab.winehq.org/wine/wine/-/merge_requests/2469
From: Max Figura <maxfigura5061(a)gmail.com> --- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 6 ++++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 11 +---------- 4 files changed, 7 insertions(+), 12 deletions(-) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 9834db72060..65d04b67dc3 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), state_nop}}, {STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), {STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), state_nop}}, /* Samplers */ {STATE_SAMPLER(0), {STATE_SAMPLER(0), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 4cb176bad31..b436fde92ce 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4228,6 +4228,12 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, case WINED3D_RS_MAXTESSELLATIONLEVEL: break; + case WINED3D_RS_ENABLEADAPTIVETESSELLATION: + if (state->rs[WINED3D_RS_ENABLEADAPTIVETESSELLATION]) + FIXME("WINED3D_RS_ENABLEADAPTIVETESSELLATION %#x not yet implemented.\n", + state->rs[WINED3D_RS_ENABLEADAPTIVETESSELLATION]); + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 76de8ed4d70..5dc0e227fd2 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), {STATE_VDECL}}, /* Samplers */ {STATE_SAMPLER(0), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index f0eff5d1b21..6262df2090d 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1965,13 +1965,6 @@ static void state_sample_mask_w(struct wined3d_context *context, const struct wi WARN("Unsupported in local OpenGL implementation: glSampleMaski.\n"); } -static void state_tessellation(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_ENABLEADAPTIVETESSELLATION]) - FIXME("WINED3D_RS_ENABLEADAPTIVETESSELLATION %#x not yet implemented.\n", - state->render_states[WINED3D_RS_ENABLEADAPTIVETESSELLATION]); -} - static void get_src_and_opr(uint32_t arg, BOOL is_alpha, GLenum* source, GLenum* operand) { /* The WINED3DTA_ALPHAREPLICATE flag specifies the alpha component of the * input should be used for all input components. The WINED3DTA_COMPLEMENT @@ -4589,7 +4582,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),{ STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),state_tessellation }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), state_msaa }, ARB_MULTISAMPLE }, { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), state_msaa_w }, WINED3D_GL_EXT_NONE }, /* Samplers */ @@ -5358,8 +5350,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) {149, 150}, {153, 153}, {162, 165}, - {167, 183}, - {185, 193}, + {167, 193}, {195, 209}, { 0, 0}, }; -- GitLab https://gitlab.winehq.org/wine/wine/-/merge_requests/2469
Hi, It looks like your patch introduced the new failures shown below. Please investigate and fix them before resubmitting your patch. If they are not new, fixing them anyway would help a lot. Otherwise please ask for the known failures list to be updated. The full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=131028 Your paranoid android. === build (build log) === error: patch failed: dlls/dxgi/tests/dxgi.c:7590 error: patch failed: dlls/wined3d/adapter_vk.c:98 error: patch failed: dlls/wined3d/directx.c:2811 error: patch failed: dlls/wined3d/state.c:4589 error: patch failed: dlls/wined3d/adapter_vk.c:98 error: patch failed: dlls/wined3d/directx.c:2811 error: patch failed: dlls/wined3d/state.c:4589 error: patch failed: dlls/wined3d/adapter_vk.c:98 error: patch failed: dlls/wined3d/directx.c:2811 error: patch failed: dlls/wined3d/state.c:4589 Task: Patch failed to apply === debian11 (build log) === error: patch failed: dlls/dxgi/tests/dxgi.c:7590 error: patch failed: dlls/wined3d/adapter_vk.c:98 error: patch failed: dlls/wined3d/directx.c:2811 error: patch failed: dlls/wined3d/state.c:4589 error: patch failed: dlls/wined3d/adapter_vk.c:98 error: patch failed: dlls/wined3d/directx.c:2811 error: patch failed: dlls/wined3d/state.c:4589 error: patch failed: dlls/wined3d/adapter_vk.c:98 error: patch failed: dlls/wined3d/directx.c:2811 error: patch failed: dlls/wined3d/state.c:4589 Task: Patch failed to apply === debian11b (build log) === error: patch failed: dlls/dxgi/tests/dxgi.c:7590 error: patch failed: dlls/wined3d/adapter_vk.c:98 error: patch failed: dlls/wined3d/directx.c:2811 error: patch failed: dlls/wined3d/state.c:4589 error: patch failed: dlls/wined3d/adapter_vk.c:98 error: patch failed: dlls/wined3d/directx.c:2811 error: patch failed: dlls/wined3d/state.c:4589 error: patch failed: dlls/wined3d/adapter_vk.c:98 error: patch failed: dlls/wined3d/directx.c:2811 error: patch failed: dlls/wined3d/state.c:4589 Task: Patch failed to apply
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Max Figura (@maxfigura)