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[PATCH v2 0/2] MR2605: ldap fixes

[PATCH 0/2] MR2596: wined3d: Do not use glFramebufferTexture() to bind array RTVs with an array size of one.

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  • Jan Sikorski (@jsikorski)
  • Zebediah Figura
  • Zebediah Figura (@zfigura)