Re: [PATCH v2 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
22 Mar
2024
22 Mar
'24
8:30 p.m.
This is required before introducing the upcoming tests because otherwise we reach unreacheable code when new_offset_instr_from_deref() calls type_get_regset() on pixel or vertex shaders.
Why are we creating offset instrs for objects? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/739#note_65838
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Zebediah Figura (@zfigura)