Re: [PATCH v5 0/6] MR1682: d3dx9: Partially implement texture filling using texture shaders.
25 Jan
2023
25 Jan
'23
5:58 p.m.
@nsivov Is this MR enough to fix [bug 48528](https://bugs.winehq.org/show_bug.cgi?id=48528)? If so, could you add a Wine-Bug tag to the last commit? -- https://gitlab.winehq.org/wine/wine/-/merge_requests/1682#note_21828
1058
Age (days ago)
1058
Last active (days ago)
0 comments
1 participants
participants (1)
-
Gijs Vermeulen (@gverm)