Re: [PATCH v2 0/8] MR1684: d3d10/effect: Further improvements to expressions support.
13 Dec
2022
13 Dec
'22
8:44 p.m.
Matteo Bruni (@Mystral) commented about dlls/d3d10/effect.c:
typedef void (*pres_op_func)(float **args, unsigned int n, const struct preshader_instr *instr);
+static void pres_mov(float **args, unsigned int n, const struct preshader_instr *instr) +{ + *args[1] = *args[0]; +} +
Does this do what you want? Right now I think it just copies a pointer around. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/1684#note_19577
1099
Age (days ago)
1099
Last active (days ago)
0 comments
1 participants
participants (1)
-
Matteo Bruni (@Mystral)